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Review: Shovel Knight: Shovel of Hope

At a Glance

ESRB Rating: E - Everyone
My Rating: Ages 6 and up
Genre: Platformer
License: Commercial
Fun-O-Meter:
Release Year: 2014
Review Published On: May 13th, 2020
Played on: Thaddeus

Available on:

Windows
Linux
MacOS

Available from:

Humble Store
Steam
Humble Store (Treasure Trove)
Steam (Treasure Trove)

Soundtrack: Available as DLC
Areas of Concern:
  • Mild violence
  • Fantasy magic


How to Save and Pause:

Your progress is automatically saved whenever you clear a level; if you return to the map prematurely, anything you accomplished in that level is undone and the game restores your last save.

To pause the action, bring up the pause menu by pressing ESC.

Time needed per session:

Give yourself at least thirty minutes per session, as youll need time to explore each level.

Does this game pose issues for Christian players?

No - this is a great game for Christians
While there is some mild violence and fantasy magic, none of it is more serious than say, Disneys Sleeping Beauty. Even at its darkest, this is a very family friendly game.

Screenshots

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Upon the gilded rooftops

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Spooky Scary Skeletons

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Tinker Knight goes all out in battle



Game Overview

Shovel Knight: Shovel of Hope is the first game in the Shovel Knight franchise, and as such, its the game that introduced the world to our heroic blue hero, his beloved Shield Knight, the evil Enchantress, and her nefarious yet eccentric Order of No Quarter. Its also a retro-themed platformer that would be right at home on a console like the NES, and over the years, Shovel Knight has become something of a mascot for retro-styled Indie games.

Our story begins after another one had ended; long ago, Shovel Knight and Shield Knight had worked together to bring peace and order to a lawless world. But alas, one fateful day a cursed amulet was activated, and Shield Knight disappeared. Lost in his grief, Shovel Knight retired to a quite life of solitude and reflection. However, years later, something evil has begun to stir at the old tower where he had last fought along side Shield Knight, and a new evil has come to pillage the land. Unable to stand by and watch, our hero raised his mighty shovel and returned to challenge this new threat.

Gameplay wise, Shovel of Hope is a combat-oriented platformer centered around the idea of themed characters. Each of the main characters are named after their respective gimmick, and each of the antagonists resides in a lair based around their theme. For example, Tinker Knight is obsessed with machines, and his stage is riddled with conveyor belts, gears, and other bits of random technology. As silly as it might sound, its actually a good idea to judge a book by its cover in this world.

In order for Shovel Knight to save the day, hell need to find and defeat all eight members of the Order of No Quarter and then take on the Enchantress tower fortress. There arent any shortcuts to be had, as the roads that take you across the map are often locked by gates that correspond to a specific Knight. This also means that you cant go after the antagonists in just any order; youll need to open the paths to their lairs first.

In addition to the dangerous traps, each Knights lair also contains a relic in some hidden location. These relics give Shovel Knight new abilities, though it costs some energy to put them to use. You dont need to hunt down every relic, but they can give you an edge in some levels and theyll be needed to travel through special puzzle levels found on the world map.

And all of this is just the tip of the iceberg. Theres a lot of extra stuff to do, items to find, and even some surprises hidden throughout the game. Id strongly recommend giving this one a go, especially if youre fond of older games.

Points of Interest

Runs on humor and sense of fun

When your protagonist is running around saving the world by swinging a shovel, its a little difficult to be all dark and gloomy. Fortunately, this entire franchise has built itself on wacky hijinks and simple fun. Characters are as likely to trade quips as they are blows, and even the smartest person in the room tends to regularly make really dumb decisions. For example, the guy who created this realms first catapults insists that they are a means of transportation.

Tons of secrets and stuff to collect

In addition to the relics I mentioned above, you can also find treasure and sheet music in out of the way corners and secret areas. This is a game that loves to reward exploration and curiosity, so most of the levels have walls and floors that can be destroyed with a solid blow. Sometimes this will lead you to new areas, such as a minigame thats hidden away in one of the towns, but most of the time these walls hide treasure or healing items. If youre having trouble, keep an eye out for suspicious markings in the environment; theres usually an item that completely restores your health hidden in the room directly before a boss.

As for the sheet music, it belongs to a minstrel in the first town. He claims it was lost, but considering how many pieces ended up getting tucked into remote corners or locked in chests, I think somebody is simply preventing him from performing. Probably annoyed by the noise. Anyway, the minstrel will pay 500 gold pieces per song you recover, and if you want, you can ask him to play any song youve already found. Of course, theres also an achievement for finding them all, so get looking!

Failure is a tap on the wrist

Platformers often use a lives mechanic of some sort. Every time you are defeated or fall into a bottomless pit, youll lose a life and when none are left, the game ends. Not so with this franchise. Instead of losing a life, youll just drop some of the gold youve collected and get warped back to the last checkpoint you activated. If you can return to that location without dying again, youll be able to reclaim that lost loot and continue on like nothing happened.

New Game+

After youve completed the game and saved the world, you can continue to explore from your current save file or you can upgrade your save into the New Game Plus mode and start the adventure all over again. This time, youll start the game with all of the gold and items youd earned in the previous playthrough, but the game adjusts itself to compensate for this: youll have half the usual amount of health (ie, youll receive double damage from enemies), many of the checkpoints have been removed, and most of those handy health pickup locations have been replaced with dangerous bombs!

Additional Challenges

Another option for especially skilled players is the Challenge Mode, which contains a total of 29 unique challenges to test your shoveling skills. About half of these levels are timed rematches against the bosses, and nearly every challenge limits you to only a fraction of your normal health.

Unexpectedly, the last three stages available in this mode are crossovers featuring the heroes of the Battletoads franchise, pitting the Shovel Knight against them in some of their most (in)famous levels.

Steam Community Features

Nearly all quality games have achievements these days, and Shovel Knight not only has them, but also uses their icons to highlight how difficult they are to earn. The forty five achievements are grouped into silver and gold tiers using this system. Silver tier achievements are generally earned by playing the game normally (eg, defeating members of the Order of No Quarter or purchasing various items), while gold tier achievements require a lot of careful planning and effort on your part. This ranking system doesnt seem to have entirely worked in practice, as the global leaderboards suggest that some gold achievements are easier than some silver ones.

Of course, theres also a set of Steam trading cards that you can earn while playing and replaying this game.

Concerns and Issues

Mild violence

Like the older games this title is based on, fighting mostly revolves around striking an enemy until they pop out of existence. Members of the Order of No Quarter and some other bosses have more dramatic responses to being defeated, but its all extremely tame and very family friendly.

Magic and monsters

Seeing as this is game takes place in a fairytale world, its not real surprising that there are dragons, ghosts, and other sorts of magic to be found. Most of the cast isnt able to use magic directly; instead, they typically rely on some form of technology or magical charm. For example, the player cant cast spells, but they can use magical relics. The Enchantress and a few random enemies are the only real spellcasters.

However, while everything is generally treated with the lightheartedness of a childs fairytale, there is a section of the game where things are unusually bleak and macabre. This is the Lich Yard, home of the Spectre Knight. The level takes you through grave yards and catacombs, all of which are filled with evil-looking skeletons and ghosts, and it ends with a battle against the scythe wielding phantasm himself.

Drinking

According to the ESRBs content descriptors for this game, alcohol is used at some point. This caught me by surprise, as none of the items you can use are depicted as alcoholic, and nobody is ever shown to be inebriated. Usually when the ESRB warns people about the use of alcohol, one or both of those conditions are present. Searching around, I found that Im not the only person wondering where this warning came from, and the best answer people are coming up with are non-player characters drinking from chalices and tankards in the medieval taverns and at feasts throughout the game.

There is also the possibility that someone at the ESRB interpreted the Troupple Kings various ichors to be alcoholic in nature (as they are stored in magical chalices). The problem there is that ichor has always been a purely magical liquid (literally, its the blood of the gods in Greek mythology), not an alcoholic beverage. More to the point, in Shovel Knight, its magical fish spit, so again, not some sort of booze.

Possible homosexuality

This series has a feature called body swapping. It allows the player to change the gender and pronouns of any of the major characters. Its a pretty cool idea and itd be neat if more games supported something like this, but there is a small issue that comes with it. This only changes the characters appearance and pronouns; it doesnt change the events of the story. Since several characters are romantically involved, this means its possible for the player to create homosexual pairings.