|Pardon the dust!
This page includes some jargon that hasn't been added to the site's glossary yet. I'll be around to fix this later, but sorry for the inconvenience in the meantime.
Review: Mega Man Legacy Collection 2
At a Glance
|This game is recommended!
This game is not just good fun, it also stays fairly true to Christian moral values, making it a great addition to anyone's library!
|ESRB Rating:||E10 - Everyone (Ages 10 and up)|
|My Rating:||Ages 6 and up|
|Review Published On:||October 12, 2018|
Mega Man 7 still uses passwords, so if you want you can write them down and enter them again later. In the meantime, every game in this collection uses a checkpoint based autosave feature, allowing you to easily continue where you left off.
The Mega Man Classic franchise is about one robot blowing up a bunch of evil robots. No humans are ever harmed, and the corrupted robots are repaired and reprogrammed to be good bots once more after the end of the game.
I suspect that the main reason for this division is a technical one. The first six games were all originally released within a short span of time, and thus were all for the NES. This means that the developers only needed to create one engine to port them all over to Windows. The remaining four games were released over a longer stretch of time, which meant that Capcom had to keep changing what consoles they were targeting in order to keep up with the market. Thus, you need several different engines to run these games on Windows. Because of this, packaging the first six games together and releasing them as "volume 1" would get the product out and build interest in the series while the developers worked on getting the remaining titles working.
Another likely reason has to do with the reception the newer Mega Man games received when they initially arrived on the scene, and the reputation they've held since in the fandom. Put simply, while the first six games in the franchise are considered nostalgic gems, Mega Man 7 and 8, well, aren't.
I wouldn't call them bad games per se, but they aren't up to the franchise's standards. Mind you, a bad Mega Man game is still an excellent game -- these two games just don't have the polish the franchise is known for, and as a result, they drag down the overall value of this collection.
As for Mega Man 9 and 10, these were released in the late 2000s as downloadable titles for the Wii. They were generally well received, as they were designed after the NES Mega Man games people had come to love.
This leads us to the dirty truth about this collection: for many gamers, this is their first time having access to Mega Man 9 and 10. Mega Man 7 and 8 are simply part of the deal, much like the vegetables your mother insists you eat before you can have dessert.
If you're new to the Mega Man franchise, get the first Legacy Collection and try that out before spending your money on this one. If the first collection doesn't fully quench your thirst for the Blue Bomber, there are at least two more titles here that you'll enjoy and can't get anywhere else.
Points of Interest
Amusingly, playing the games with the Extra Armor mode on still grants you the achievements.
Concerns and Issues
Keep in mind that Dr. Wily, one of the two humans in these four games, fights Mega Man from inside various vehicles. Once the vehicles are disabled, Mega Man stops fighting, as the Three Laws of Robotics are alive and well in this series' universe.
Other examples include Clown Man, who has lines can come off as flirtatious or seductive, and Grenade Man, who actively enjoys being hurt and exploding.
The key thing to remember though is that all of these characters are robots that were designed to look like these fantasy creatures, making them less magical than what you'd find in a Disney theme park. The closest thing you'll find to actual magic in the Mega Man Classic series is the Evil Energy discovered in Mega Man 8, and even though it plays a big role in the story, it's little more than the gimmick of the day.