|Pardon the dust!
This page includes some jargon that hasn't been added to the site's glossary yet. I'll be around to fix this later, but sorry for the inconvenience in the meantime.
Review: LOVE 2: Kuso
At a Glance
|This game is recommended!
While there are many great games out there, this is one manages to be good fun and stay fairly true to Christian moral values.
If you're looking to add a new game to your collection, consider this one!
|ESRB Rating:||NR - Not Rated|
|Review Published On:||September 16th, 2020|
Your progress is saved* at the end of the current level. However, only one game can be saved* at a time, so you need to finish your current game before starting another.
As with the previous game, touching anything white or falling off the screen instantly kills your character. This is shown as a quick animation, and then you resume from the last checkpoint as if nothing happened.
Like its predecessor, LOVE 2 has you control a little person who's just little six pixels* tall. Your only goal is to get this character to the other side of each room, but you can only touch objects that are colored: coming into contact with anything white is usually instant death. I say usually because there are a few exceptions, such as platforms that make your character bounce around or the new extra life* tokens you can collect. Don't worry too much though: the levels are structured in such a way that it's very clear which white surfaces are dangerous, so there aren't any unfair surprises lurking around.
Now, if you're familiar with LOVE, this might sound like LOVE 2 is nothing more than a glorified expansion pack, but that's not really the case. A number of new features have been added, including new obstacle types, new game modes, local multiplayer, and an optional DLC* that lets your character wear a spiffy blue hat. You've also been give the ability to slow down time on demand -- a feature that makes it a lot easier to navigate some of the more difficult obstacles.
If you enjoyed LOVE or just like old school* platformers in general, this is definitely a game to add to your collection.
Points of Interest
By contrast, Speedrun Mode focuses on how quickly you can clear a set of levels, Level Select Mode allows you to play any one level, and Endless Mode simply continues until you run out of lives.
By the by, if you liked LOVE's YOLO* mode, it's still around -- it was just moved into the Level Select Mode. You can enable it when selecting a level.
Concerns and Issues
On a slightly different note, once you've finished your current level set, you'll be shown a screen that ranks your performance. This screen also shows every single life* you lost falling out of a chute and dying again. If you've made a lot of mistakes, this can depict a disturbingly large number of characters getting killed en masse.