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This page includes some jargon that hasn't been added to the site's glossary yet. I'll be around to fix this later, but sorry for the inconvenience in the meantime.

Review: LOVE

At a Glance

This game is recommended!
This game is not just good fun, it also stays fairly true to Christian moral values, making it a great addition to anyone's library!

ESRB Rating: NR - Not Rated
My Rating: Everyone
Genre: Platformer
License: Commercial
Release Year: 2014
Review Published On: August 27th, 2016
Played on: Martha

Available from:


Save System:

You can't save your progress. Instead, as you progress in the game you'll unlock access to the various levels in the level select menu.

Should you need to pause, simply hit ESC.

Summary of
Major Issues:

Touching anything colored white or falling off the bottom of the screen will result in an instantaneous death of your character.

However, this is shown only as a quick and non-violent animation, such as your character blinking rapidly or flying away as an angel. Once the animation is done, the game resumes from the last checkpoint.


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Running under spikes

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Running by deadly chemicals

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Running past giant saws

Game Overview

Love is a homage to old school computer games, and it focuses solely on running through various levels as quickly as possible. There's no story or point, other than the challenge of surviving the many obstacles in your way.

Since this is a very stripped down platformer, all you do is run to the left or right followed by jumping or dropping to the next platform. Since the odds of dying are extremely high, you can also set a checkpoint as you run along. When you inevitably drop down a bottomless pit or touch something you shouldn't, you'll respawn back at your checkpoint and start running all over again. Amusingly, the animation of your character running has their arms trailing behind them, as if they were simply careening around on a sugar rush.

Although there isn't much to the game, there are several game modes to provide the player with different challenges. The first mode gives you 100 lives to try and survive all of the different levels. The speedrun mode is more lenient, giving you infinite lives, but as the name implies it rates you based on how quickly you make it through the levels rather than how many times you die.

The final mode, aptly named YOLO mode, has you attempt to clear all of the levels without dying once. This is pretty challenging, but skilled players might be able to pull it off.

Points of Interest

Achievements and Trading Cards
Since it's on Steam, it includes community features, such as Steam trading cards and Achievements.
Your only enemy is yourself
This game challenges the player's reflexes, but that's about it. Whether or not you succeed is entirely based on how skilled you are.
A little nostalgic
All of the levels are done using limited color palettes and use 8-bit sounds, making this feel like the games many players grew up with in the early years of computer games.
Not for everyone
Unfortunately, the game is little more than a romp through various challenges. This can be entertaining for a bit, but the novelty wears off after playing it for a while.

Concerns and Issues

Very mild violence
Touching anything white or falling past the bottom of the screen kills the player character. When killed, one of several animations is played, and most of these are nods to old computer games. There's nothing actually graphic here however, as this typically amounts to having the player character flicker out, fall over, or fly away with a halo.