Pardon the dust!
This page includes some jargon that hasn't been added to the site's glossary yet. I'll be around to fix this later, but sorry for the inconvenience in the meantime.

Glossary Entry: Instakill

Quick Definition

Instakill (or instadeath) refers to something, usually an attack or hazard, that will kill a character instantly, regardless of how many hit points* the character has. The term itself is a portmanteau of instant kill or instant death.

A very common example of an instakill hazard appears in platformers: if you see large spikes on the ground, walls, or ceilings, you can expect to see your character die the second they touch them. Bosses* sometimes have Instakill attacks; whether or not this is a good thing depends on the game. In many cases, these are cheap ways of introducing fake difficulty* in a game, which is usually extremely annoying.

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