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Glossary Entry: Instakill

Definition

An instakill attack or hazard refers to something that will instantly kill a character regardless of how many hit points or other defenses they have. The term itself is a portmanteau of instant kill.

As an example, platformers often use spikes to depict an instakill hazard: if you're playing a platformer and see large spikes on the ground, walls, or ceilings, you can expect your character to die the second they touch a spike.

Bosses are also known to have instakill attacks; whether or not this is a good thing depends on the game. In many cases, these are an example of fake difficulty, which is usually extremely annoying.


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