|Pardon the dust!
This page includes some jargon that hasn't been added to the site's glossary yet. I'll be around to fix this later, but sorry for the inconvenience in the meantime.
Review: Race the Sun
At a Glance
|ESRB Rating:||E - Everyone|
|Review Published On:||February 7th, 2020|
Like most endless runners, this game records your progress at the end of a run.
This game is pretty clean, though it does feature explosions caused by bombs and the player's vehicle slamming into obstacles.
In this game, you control a solar powered aircraft, and your main goal is to travel as far as possible. Normally, this sort of thing would be fairly simple: just dodge whatever might get in your way, and you'd continue on. However, there's a reason I mentioned that your craft is solar powered -- this flight is taking place near sunset. Without sunlight, your power reserves will fail, and the flight is over. This also means that it's not just the obstacles themselves that endanger your progress: the shadows they cast also cut you off from your power supply.
The game's world is also freshly generated on a daily basis. This means that you'll always have a new world to explore, but you'll also be able to replay the same world for a limited amount of time. Aside from obstacles, each world is populated by several different types of powerups. The most common of these are called Tris, and they look like glowing blue pyramids. While collecting them boosts your score, it's often a bad idea to go out of your way to grab some. Other powerups include a green star that raises the sun (ie, gives you more time), a green triple triangle that allows you to jump once, and a purple shield that teleports you to safety when you crash.
Note that all of these powerups aren't available at the start of your game. You'll need to unlock them along with other new abilities and game modes by completing various missions. Every time you play, you'll have three missions enabled. Some of them allow you to complete a task over the course of several runs, but many require you to perform their associated task during a single trip. This can be harder than it sounds, and unfortunately, there's no way to decline a mission once it's assigned.
Gripes with the mission system aside, this game's fun for an occasional spin, but don't expect to get hooked on it. From the looks of the leaderboards, most people either stopped playing before they unlocked the third game mode, or were stuck with impossible missions before that point.
Points of Interest
The final mode is available as DLC. In this relaxing mode, you don't need to worry about a time limit or scoring. Just enjoy the flight.
Another community-driven feature is the ability to create your own worlds and share them via the Steam Workshop. In addition to just giving yourself and others a fun ride, it's possible for players to be sent into a player-made world via warp gates found in the main game.