Review: Doom 3: Resurrection of Evil
At a Glance
|ESRB Rating:||M - Mature Audiences|
|My Rating:||Adults - 18+|
|Genre:||First Person Shooter|
|Review Published On:||March 19th, 2018|
Like Doom 3, this game saves your progress between each chapter and you also have the option of manually saving whenever you want.
There's a lot of gore in this expansion, but not quite as much as the main game. Demons and Hellish imagery is also commonplace, which is typical for the Doom franchise.
The new story begins shortly after the events of Doom 3. Despite the terrible events that resulted from their first excavation project, UAC has continued to explore the ruins on Mars. This time they find another artifact, and once someone picks it up, things go south immediately. It's soon revealed that Dr. Betruger, the evil scientist who betrayed humanity in the main story, has lived on as a demon called the Maledict. Having sensed that the artifact was activated, Betruger sends his demonic hoards back to the Mars base so that Hell may reclaim what rightfully belongs to it.
As you would expect from a game in this franchise, what follows is an adventure where the marine must battle his way through a great many demons, visit Hell itself, and save the day by defeating the demonic mastermind behind the invasion. This time there's a slight twist, as the artifact itself is a powerful weapon that the forces of Hell created for their own ends. Now that the marine has it, he can use the infernal powers it bestows against Hell itself.
Gameplay-wise, there have been a number of small improvements. Many of these tweaks came about from harsh criticism of the original game, which has earned a reputation as the metaphorical black eye on the franchise. The lighting has been improved, though you'll still need to switch to the flashlight at points. Monsters are also much less likely to ambush the player this time around, as players often complained about the overuse of surprise attacks in Doom 3.
In addition to those changes, RoE brings with it several new weapons and demons for you to battle. In particular, Doom 2's much-loved double barrel shotgun makes a return, though I personally question this incarnation's effectiveness. It doesn't provide enough firepower to compensate for the time it takes to load another round. More useful is the new Grabber Gun, which allows you to fling a demon's fireballs right back at them. If the redirected attack lands, it usually kills the target in one hit.
These new additions and changes give players another reason to explore the Mars base, so if you liked Doom 3's design enough for another go, RoE lets you scratch that itch. However, this expansion can be considered too little too late, as Doom 3 never really gained a following like the original two games. The fact that Doom 3 received a remastered re-release as Doom 3: BFG Edition also doesn't help matters much.
Points of Interest
And you're going to get a lot of practice doing this -- several new monsters appear in RoE specifically to give the Grabber Gun a workout. For example, the Vulgar is an upgraded Imp; it moves faster, throws plasma balls instead of fire balls, and is a much greater threat if you're trying to use typical weapons. However, Vulgars are instantly defeated if they are hit by their own attack. Hell Knights, Barons of Hell, and Mancubi also appear more often in RoE, presumably because their attacks can also be redirected and they're quite resistant to the rest of your arsenal.