Review: Bejeweled 3

Table of Contents

Quick Info

Gore & Brutality Magic Sex Civility Religious Objections
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Additional Notes
This game offers Achievements (or similar awards)!

Summary of major issues
A few levels in the Quest mode refer to alchemy, or rather the old goal of magically turning things into gold.

The only other potential issue is in the Butterflies mode, where the game ends when a spider eats one of the jewel butterflies.


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Now gems go along with you

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The Quest mode offers many new challenges

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Welcome to my glittering parlor...

General Information

Genre:Match 3 ESRB Rating:E - Everyone
License:Commercial My Rating:Everyone
Played on:Martha
Available from: Origin, Steam
Save System:How your progress is saved depends on what mode you're playing. In Classic Mode, it's saved when you quit, just like in the original Bejeweled. Quest mode however saves your progress whenever you complete one of its challenges.

Game Overview

This is the most recent entry in the original Bejeweled series, and the core mechanics are still largely unchanged. To clear gems from the grid, you swap them around with an adjacent gem so that a column or row contains a group of three or more gems of the same type. Matching more than three gems at once earns you a powerup that will make clearing even more gems easier.

That mechanic is simple enough on its own, but to make things interesting there are several different game modes, each of which adds its own rules and challenges. Four of these modes will be available when you first start playing, allowing you to get a feel for the new changes before diving into the more difficult modes that you can unlock. With the exception of Classic and Zen modes, the various playstyles force you to prioritize matching certain gems or certain areas of the grid.

With eight different ways to play, this is clearly a game any Match 3 fan should try.


The best of the best
Of the three games in the main Bejeweled series, this is the best one. With no compatibility issues, eight engaging modes of play and even achievements to earn, this is going to keep a fan of Match 3 games busy for a while.

Even with the new modes, picking it up is easy
While there are eight different ways to play, things are still simple as the basic gameplay hasn't changed. New players can learn how to play within a few moments, regardless of the mode they select.

Level transitions are groovier than ever
In Bejeweled 2 the level transitions became more refined, with a colorful wormhole effect transferring you from grid to grid. In Bejeweled 3 this has been improved a little, with some of the gems from your current grid getting sucked into the wormhole and riding to the next grid with you.

As before, each user gets their own profile and thus can have their own saved game and stored achievements.


I can't really think of any
Bejeweled 3 manages to hit all of the right buttons and leaves nothing wanting. The only complaint I have with the game is extremely petty -- I'd have preferred some of the challenges available under the Quest mode to also have been made available as their own, independent modes. But, this hardly stops someone from replaying them.

Concerns and Issues

Arachnophobes, beware!
One of the hidden game modes is called "Butterflies". While this sounds cute, it's actually about trying to keep gemstone butterflies from being caught by a gemstone spider. The spider lurks at the top of the grid, and you need to free the butterflies by matching them with similar gems before they fly into the spider's clutches.

Minor magic
In the Quest game mode, there are a few levels that involve alchemy to a small degree. Specifically, it's just explaining the goal of the level, which is to turn all parts of the grid's background into gold by swapping the gems. This is almost too trivial to consider as part of the rating, but it's still there.