Pardon the dust!
This page includes some jargon that hasn't been added to the site's glossary yet. I'll be around to fix this later, but sorry for the inconvenience in the meantime.

Glossary Entry: Overhealing

Quick Definition

When a character is healed, their hit points are restored by some degree. Normally, there is an upper limit to how many hit points the character may have -- known as "Max HP" or their "maximum hit points" -- and attempting to add more hit points just results in wasting mana, MP, or curative items.

However, some games allow for the character to gain more health than they should be able to possess. This is known as overhealing, and what it means for the overhealed character is often dependent on the game being played, though it's frequently not going to be good.

For example, in many tabletop RPGs, overhealing results in the spontaneous growth of cancerous tumors. After all, in real life, cancers are a cluster of cells that didn't know when to stop repairing themselves.

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