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Review: Aquaria

At a Glance

ESRB Rating: NR - Not Rated
My Rating: Ages 13 and up
Genre: Metroidvania
License: Commercial
Fun-O-Meter:
Release Year: 2007
Reviewed Version: 1.12
Review Published On: August 27th, 2016
Played on: Martha

Available on:

Windows

Available from:

Steam
Aquarias Homepage

Soundtrack: Bandcamp
Areas of Concern:
  • Mild violence
  • Mild gore
  • References to dark subjects


How to Save and Pause:

There is no autosave feature. Instead, you need to find and interact with one of the many large red crystals found throughout the games world.

To pause your game, bring up the inventory menu by pressing ESC.

Time needed per session:

If youre just going to explore or gather materials, then fifteen minutes is enough time to make progress. On the other hand, if youre going to attempt to clear a new area or tackle one of the bosses, plan on a longer session.

Does this game pose issues for Christian players?

Some players may have concerns
Creatures in Aquaria regularly eat one another, as youd expect in a ecosystem or food chain. However, the real problems come from the games story, which describes people being punished for severe crimes like cannibalism and blasphemy.

Screenshots

[view screenshot]
A peaceful day in Naijas home waters

[view screenshot]
Some fleshy growths in Mithalis

[view screenshot]
Naija (in Nature form) and Li exploring the Kelp Forest



Game Overview

The Verse flows throughout Aquaria; Through each ripple and wave, through every living being.
The Verse binds us all as one; The Verse binds us, Narrator and Explorer.
My story will become your own; And yours will become mine.
You will live my life through my eyes, and you will learn the Truth.


With those opening words, we enter the world of Aquaria, one of the more interesting Metroidvanias Ive come across. In this game, youre not controlling some powerful space marine, nor are you wearing some ability enhancing exosuit. You control Naija, a fragile and relatively innocent mermaid. Her curiosity is what led to this grand adventure, and its also what ultimately takes away that innocence.

Now, Ive decided to label this game as a Metroidvania because it fits the general theme of that sort of game. One of the hallmarks of a Metroidvania game is that you explore a world, and as you gain new abilities, you can open new pathways to explore. This is exactly how things work in Aquaria, but unlike nearly every other Metroidvania out there, Aquaria isnt a platformer. Since this game takes place underwater, you can have Naija swim in any direction or simply float in the current. Being able to move in any direction does have its drawbacks though: since you can swim wherever you want, so can anything else in the game. That means threats can come from any direction at any time and youll need to be prepared to swim away quickly should something unfriendly pass by.

Of course, Naija isnt entirely helpless. She can manipulate the world around her by harmonizing with the Verse. Each song has a unique effect, and in some cases, you can affect the world around Naija by holding a specific note. Several of the more important songs manipulate the Verse in such a way that it transforms Naijas body, giving her a new form with new abilities. Three of these are extremely combat-oriented, so youll be seeing a lot of them. But, should you wish to, there is also a song to restore her original form.

Its worth checking this one out, especially if you like Metroidvanias in general or games that are driven by their stories. However, as good as this game is, it does touch on some very dark topics, including things like cannibalism and blasphemy, making it unfit for younger gamers.

Points of Interest

Impressive graphics and soundtrack

Everything in Aquaria is alive. All of the environments are teeming with fish and other marine life. In fact, each area has many unique creatures living there. Some of the animals inhabit more than one part of the world, and they frequently take on attributes of the local area. The sea horses are an excellent example of this, as they are fairly large and therefore harder to miss.

The music is particularly worth mentioning. Since this game is heavily focused on a magical song, it stands to reason that the soundtrack was given a lot of attention by the creators. In addition to being incredibly atmospheric, theres a remix of a key sequence of notes (the Verse itself) found in nearly every song.

Learn to read and write Aquarian!

If you want to have a little extra fun, try translating the ancient glyphs written on walls, signs and structures throughout the game. While these appear to be random scribbles, they are actually readable English phrases that have been written in a strange and alien font. Most of the time the written words just echo what Naija will discover in the games cutscenes, so this is entirely optional.

Plenty of collectibles and secrets

There are dozens of treasures hidden throughout the world. When you find them, theyll be teleported to Naijas home, where they can be seen as furnishings. A few of these secrets are alternate costumes that she can wear in her normal form, and a few of those even have useful side effects!

And theres even more out there. If you keep looking, youll find many hidden places, bonus bosses, and even an underwater race course. Finding every hidden place isnt easy, but there is a surprise waiting for the more thorough explorers: if you can find three lost memories, youll unlock a secret ending. Unfortunately, because there was never a sequel to follow up on this epilogue, it becomes something of a mindscrew that was totally unnecessary.

Many achievements to earn

As one would expect from a game on Steam, theres a number of achievements you can earn. A few are the typical achievements you get from progressing in the game, but some involve unusual actions like eating a parrot, jumping from a very high ledge, or poking a monkey in the bum with a cactus. Completionists beware though: some of these achievements become impossible to earn if you do the wrong things during a playthrough!

Its easy to end up in bad situations

Thanks to the number of bonus bosses and the fact that many of them are hidden in areas youre likely to explore, its likely that youll accidentally trigger some deadly fights that you werent expecting, leading to a prompt game over. One of these can even be encountered before Naija has learned any offensive abilities.

Denied sequel

The secret ending opens a lot of questions as it sets things up for a sequel. While one seems to have originally been planned, it doesnt look like itll ever happen as the team that made Aquaria broke up and went their separate ways long ago.

Concerns and Issues

Mildly suggestive outfits

Naijas default outfit is just a bikini with a cape. It does cover everything, but some parents would probably prefer something more modest. A costume found near the end of the game is a more revealing bikini, though like the default outfit, it still covers everything without being too questionable. On the other hand, theres a wearable suit of armor that can be found near the beginning of the game. That outfit covers just about everything.

Kill or be killed

Despite how much Aquaria looks like an underwater paradise, something will always be trying to kill Naija. Since she can be killed pretty easily, you need to keep healing items around, and you get those by killing fish or other creatures. Basically, everybody needs to eat, and everybody else is on the menu.

Magic by another name

The Verse is basically an all-encompassing energy field that can be manipulated to create magical effects. These include lifting objects, transforming Naija into various new forms and eventually even grant a human the ability to breathe underwater.

Interspecies Romance

Speaking of the human, over the course of the story, Naija will meet and fall in love with a human named Li. Their bond ends up being a key part of their victory in the end, and in the games ending its revealed that they will living together happily ever after with their son. Dont over think it.

Special crystals interact with spirits

Throughout the game youll encounter two types of crystals in the world. The larger red crystals are the more common ones, and Naijas narration explains that these store the spirit of anyone that touches them. This is just weaving the save feature into the games lore, but its a bit creepy.

The other type of crystal is blue and allows Naija to project her spirit outside of her body for a short time. Which is also creepy.

Mild gore

Some areas, most notably the areas around Mithalis, are covered in organic, fleshy growths. Learning why this is actually makes it more disturbing. Check the screenshot above for an example of what it looks like, and move on to the next item for the explanation.

Cannibalism and sacrifice

A previous civilization sought to grant themselves eternal life. Their method of choice was to drain the life forces out of people they declared to be heretics. Once that was done, they force-fed the lifeless bodies to their god. This eventually led to their god becoming little more than an animal, and as it became corrupted, so did the area, as growths spread forth from his prison.

For an extra helping of disturbing thoughts, consider that in this game every race was brought into existence by their respective god. This means that this god was being forced to eat his own children, and in the end he became so corrupted by the practice that he began to enjoy it.

Theres a reference to drug abuse

Most of the time, different foods heal Naijas injuries or provide her with a buff of some sort. However, theres a rarely found rainbow colored mushroom that basically causes her to experience a bad drug trip. The place where the mushroom is found has some writing on the wall, and translating it reveals that the person that gathered the shrooms could only find release through the mushrooms hallucinogenic effects.

Obviously this wont help you progress in the game (the effects even leave you wide open to any attack), so the only reason youd actually cook with these mushrooms is if you wanted to see the freaky result or earn the achievement for finding every recipe.[/]

Slaying gods

As you might have noticed from the above paragraphs, there are a number of gods in Aquaria. To progress in the game, Naija needs to defeat the gods of the four major extinct races. Ultimately, shell confront and kill the higher god known as the Creator. This isnt framed as an anti-religious message, as she is either fighting for her own survival or cleaning up messes that resulted from some severe hubris. In fact, the god that was corrupted by evil followers actually blesses her for ending his misery.

Naija begins to fear for her own soul

As she becomes increasingly powerful, Naija begins to openly worry that her new and destructive powers will corrupt her, stripping her of the innocence and purity she originally possessed. This is emphasized by the way shell start to giggle to herself if you use certain power to kill a lot of things quickly.

Anti-Christian thread in the plot?

One of the key elements of the overarching plot is that the Creator made a number of intelligent beings, gave them free will, and then turned around and punished them harshly for using it. This is also a common complaint about Christianity; specifically the nature of sin and Hell.

I doubt this was the intended interpretation of the games story (as its overly simplistic and ignores may other points) but the similarity is there.